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Old Nov 26, 2006, 09:49 PM // 21:49   #21
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Quote:
Originally Posted by Enchanted Warrior
Exactly, I should reward some of my op. This was not meat as a bash, but more of a expression of disappointment. If people feel the need to make this about me being a malcontent then that's kewl. If gW spent as much time on game mechanics and overall planning as they do on artwork, they would effectively double their playerbase. The lack of rewards in game is probably due to the fact people would abuse the system and farm endgame rewards (if they were worth it) so of course those trying to play the game as intended get shafted.
There are plenty of threads that "express disappointment"(Is that what they call a whine now?)

Creating another one only beats a dead horse to a bloody pulp.
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Old Nov 26, 2006, 10:03 PM // 22:03   #22
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Well I don't have that vast of knowledge of other related posts, and using seach to find them is painful (not a flame just the result of being a busy site).

No doubt there have been numerous replies like yours. Which begs the question, why make one more? LOL Obviously we both saw a reason to say what we did.
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Old Nov 26, 2006, 10:27 PM // 22:27   #23
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You do realise you get access to 5 very fun and relatively challenging quests in Droknar's after beating the game, right? Access to new challenges can be considered a reward

_Zexion
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Old Nov 26, 2006, 10:37 PM // 22:37   #24
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Dunno why your realy complaining, with the exception of exalted aegis faction endgame items....lacked.....a lot.....

But then theres always urgoz and kaanaxai to go get killed by =p

Havent beaten NF or Propecies yet but factions was the first one i got
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Old Nov 26, 2006, 10:41 PM // 22:41   #25
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Quote:
Originally Posted by PanGammon
Well I sorta agree with you on Tyria. I finished factions 4 times and NF once so far but haven't even finished Abaddon's Mouth on Tyria. Tyrian missions are 1 hour long, 1 hour for bonus, 25 missions and every single mission is runnable. That means that you can effectively BUY the title.......................... go factions IMO its the best mission system of all 3..........
That's because people in Tyria have no idea what energy management is... I remember the last time I did Hell's Prencipe kiling the first few titans, then the ele of all people, requesting time to 'regen'.. why would an ele with 60+ energy need time to regen?? A monk needing regen after a long battle, I can understand (unless it's a factions monk).
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Old Nov 26, 2006, 10:56 PM // 22:56   #26
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Sometimes eles overexhaust themselves and need to regen... was he echoing Meteor Shower or spamming Obsidian Flame? If so, that's probably why he needed to regen.

But I gotta say, I loved prophecies. The missions were challenging near the end, and you had to devote a massive ammount of time to them. No greens? Well, some people finished the game BEFORE greens were here..
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Old Nov 26, 2006, 11:00 PM // 23:00   #27
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Quote:
Originally Posted by Enchanted Warrior
Well at least that is something I guess. I really think GW needs a marketing person, working on the development of the game. I have been reading on gaming sites etc, and GW is not getting a good overall review. It's sad because with a lil extra work and thought GW could rule the net. It has the potential and the ability, but falls short in crucial areas. I guess it's just a rev stream for NcSoft, and not considered overly viable judging from their financial reports (gw accounts for only 14% of the ncsoft revenues).
So this isn't just a disapointment over missing end game reward for a chapter now 1 year obsolete, but a prepared discreditation of Anet, PlayNC and Guild Wars franchise?

What does any of this have anything to do with missing end-game items. Not only that, but GW has ranked Game of the year, best-seller in many lists, and that for Prophecies (the one you played). Not only that, but rumors have it that GW did surprisingly well financially.

And how come, everyone here is an expert on MMO game marketing, development, merchandising, maintainance, branching, support, and everything else.

Prophecies doesn't have an end game reward. Period. Paraphrasing some random numbers from a report doesn't make your point any more valid. It's like suggesting improving icons in Windows 95. These products are dead. They were phased out.
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Old Nov 26, 2006, 11:02 PM // 23:02   #28
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Quote:
Originally Posted by Enchanted Warrior
Well at least that is something I guess. I really think GW needs a marketing person, working on the development of the game. I have been reading on gaming sites etc, and GW is not getting a good overall review. It's sad because with a lil extra work and thought GW could rule the net. It has the potential and the ability, but falls short in crucial areas. I guess it's just a rev stream for NcSoft, and not considered overly viable judging from their financial reports (gw accounts for only 14% of the ncsoft revenues).
Quote:
Originally Posted by SparhawkJC
Taken off Gamerankings.com

Guild Wars: 89.3%
Guild Wars Factions: 85.0%
Guild Wars Nightfall: 82.6%

"By region, domestic sales amounted to KRW 53.9 billion (US$57.5 million), up 2% from the previous quarter thanks to the continued popularity of Lineage and Lineage II. North America and Europe recorded sales of KRW 15.8 billion (US$16.9 million) and KRW 6.1 billion (US$6.5 million), respectively. In Japan, steady sales of the Lineage series, buoyed by an increase in the number of users of Lineage II and the Chronicle 5 update in September, led to sales of KRW 9.1 billion (US$9.7 million), up 22% q-q. The percentage breakdown of regional sales shows Korea with 57% of total sales followed by North America with 19%, Europe with 7% and Japan with 11%. Overseas royalties amounted to 6%. Meanwhile, the percentage breakdown of sales by game titles shows Lineage and Lineage II with 36% and 35%, respectively, followed by City of Heroes/City of Villains with 9% and Guild Wars® with 14%."

Note that it's sales by game titles, and not region specific. The Lineage Series is right up there with WoW in Asia in terms of popularity. On the other hand the majority of US sales would consist of Guild Wars and CoH/V. 14% is not a small percentage of total revenue at all, when you consider that the only NCSoft franchise that outsells it is their flagship Lineage Series.
"Only" 14%. Its ONE TITLE! According to the same figures, ONLY 5 titles of Anets account for 94% of total sales. Id call those very successful titles!

Quote:
Originally Posted by lg5000
That's because people in Tyria have no idea what energy management is... I remember the last time I did Hell's Prencipe kiling the first few titans, then the ele of all people, requesting time to 'regen'.. why would an ele with 60+ energy need time to regen?? A monk needing regen after a long battle, I can understand (unless it's a factions monk).
Possibly because alot of spells cost so much energy. Yes, Gylph of Lesser Eenergy lets you cast 2 spells at -15 energy, but you cant always wait for it to recharge, sometimes theres a need for a spell, ect. I dont have any idea how(Prophecies skills only, all I have now) to do what youre asking, short of just not casting spells occasionally, even if needed.
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Old Nov 26, 2006, 11:10 PM // 23:10   #29
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There are reasons from a role-playing perspective that we don't deserve an end game reward in Prophecy. You see, Lich is the bad dude but for much of the game we were helping him. He also managed to send out his titans in the end to terrorize Tyria before we killed him, so we can't expect anyone to thank us for correcting our mistake. Also in both Factions and NF, we are helping natives to eliminate known threats and it makes sense that they would line up in the end to congratulate us. In Prophecy, it wouldn't make sense since no one in Tyria is aware of Lich's evil scheme except us the players. Not to mention the job is undone as titans are roaming in Tyria. People in Tyria also appear poorer than Canthans and Elonians. So a free ship ticket back to Droknor is probably all they can afford and all we deserved anyway, based on the storyline that is.
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Old Nov 26, 2006, 11:18 PM // 23:18   #30
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I have to disagree, I think I'd rather play through Tyria's storyline than go through factions's cruddy storyline to get a lousy green item. Spare me. I enjoyed Guild Wars because I liked killing the lich and doing actual side quests in the missions, risking it all some times to do something. The nightfall bonuses are jokes in comparison in my oppinion, they're just making you do like 3 or 4 small easy tasks to get masters, or in some cases timed. Not to mention Tyria was larger, it had much more missions and none of the repeat missions where you go back and replay events in a similar way and call it a different mission on some explorable area you've already been. But honestly nightfall is a great game from the Gates of Desolation onward anyway, and it's 20 missions is better than a lousy 13 timed missions, nearly half of the total 25 in tyria.

If anything, you should be complaining about factions giving you a cruddy green, because it doesn't make the game "climactic" or "great" since right after I got that piece of crap I sold it and went back to get the title so I can say I did it for Kind of a Big Deal. It's like the skill hunter title, which is probably why I do it. I think games are for enjoying, not to be a chore to come to every day. I remember before titles after I got all 25 missions done, I was pretty happy and went on to finish mapping out the world. The Falls, Lornar's Pass, and other such places were part of what made the game a world that you could explore. Back when Rotscale was actually a randomly cool bonedragon guarding doors to who knows where near the shed that had the scepter of orr. Maybe you think otherwise, but if you play a game as something that should be played through to get something out of it, or if you consider farming fun, well sure, go ahead and think that, but if you don't enjoy it, it's just a waste of time. Either way. Hope someone understood my ramblings, maybe you'd have to play as long as me or just be partially insane.

EDIT: One last note, in "Prophecies," the 25th mission isn't the end of the game. It still has Sorrow's Furnace and the Defend quests from Glint which are much more challenging and a test of skill than anything else in the history of GW in my oppinon.

Last edited by Kai Nui; Nov 26, 2006 at 11:23 PM // 23:23..
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Old Nov 26, 2006, 11:24 PM // 23:24   #31
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Quote:
Originally Posted by Gorebrex
Possibly because alot of spells cost so much energy. Yes, Gylph of Lesser Eenergy lets you cast 2 spells at -15 energy, but you cant always wait for it to recharge, sometimes theres a need for a spell, ect. I dont have any idea how(Prophecies skills only, all I have now) to do what youre asking, short of just not casting spells occasionally, even if needed.
There is a wonderful skill called Elemental Attunement.
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Old Nov 26, 2006, 11:36 PM // 23:36   #32
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Quote:
Originally Posted by Priest Of Sin
Sometimes eles overexhaust themselves and need to regen... was he echoing Meteor Shower or spamming Obsidian Flame? If so, that's probably why he needed to regen.
I dunno.. I wasn't watching what he was casting, only that it was fire. From memory, I had put my faction-based air ele through hell's about a week before, which is why I was suprised.

If you have 5 energy spells that cause exhaustion on your bar, surely, you'd know how to not use them all the time? I dunno.. I had obsidian flame on my bar once... then refused to put it back on..

Anyway, that's off-topic.

A reward at the end of prophecies, or a better ending would have been nice. The ending wasn't exactly impressive, though, I loved the way factions ended and while nightfall was interesting, I still prefer the factions end.

The items.. well.. the nightfall endgame sword looks nice.
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Old Nov 27, 2006, 12:14 AM // 00:14   #33
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Well one thing, well actaully two things, that Prophecies has over Factions and Nightfall is Sorrows Furnace and the newly, well old now, revamped Tombs...

Both updates made well after Gw was released.

If you want greens those two are always open. No ferrying, no having to beat the game to get there.

You just have to be good and in a good group. Something not needed to beat Prophecies since every mission is henchable.
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Old Nov 27, 2006, 01:55 AM // 01:55   #34
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I seriously don't see what the big deal is. Especially since you're saying that it's runnable, any low level that got ran through the game would get the same reward as you, too. So would it really be THAT satisfying?
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Old Nov 27, 2006, 01:59 AM // 01:59   #35
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One Question, what would have been a good reward for you?
I'm just wondering here cause i think i might already know what you want as reward.
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Old Nov 27, 2006, 02:16 AM // 02:16   #36
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People are so greedy...why are they always wanting things given to them. I'm sorry anet didn't hand you some weapon or sheild of your choice . As someone already said, based on the Tyrian storyline, we didn't deserve anything anyway. We were working with The Lich.
No reason to be dissapointed over not getting something for free.
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Old Nov 27, 2006, 04:01 AM // 04:01   #37
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I, personally, prefer the end-game cinematic in Nightfall over either of the other two. After you leave the throne room via the npc there it shows a cinematic explaining how things are after you saved the world. Indeed it drops you back off in Kamadan, but at least it's not just a boat ride back with no real explanation of how you've changed the world. I don't really care about the green items, though I do like that at least Canthans talk to you and cheer you on in an end-game instance. If you know the storyline then you should know that helping the Lich had to be done in order to identify the greater evil. Abaddon would have still had his way regardless. If you hadn't of helped the Lich then someone else would have and then everyone would've been screwed. Besides, I imagine the Lich was good before Abaddon corrupted him, just like he corrupted Shiro. It would've also been nice to see those two free from the corruption after you beat them again in Nightfall.

Like I said, I was expecting something like what the other three had, but a little different (a new place that it drops off people that finished the game). I actually thought u were dropped off in the Hall of Heroes before I realized what that meant. No way, after 20+ years of roleplaying pen and paper and eventually computer rpgs did I expect such a horrible ending like Prophecies had. The only reason I still swear by that game is because the rest of it was really fun. It's almost like watching a movie but not seeing the ending. Not all rewards are in the form of items like the last few posters seem to think people want.

Last edited by CyberNigma; Nov 27, 2006 at 04:04 AM // 04:04..
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Old Nov 27, 2006, 09:13 AM // 09:13   #38
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Quote:
Originally Posted by ME
I agree

Its like how I found half life so disappointing, once I completed it, it was like wow is that it. No reward or special title, what a disappointment..................
Quote:
Originally Posted by Enchanted Warrior
Exactly, I should reward some of my op. .
I think you need to turn your sarcasm detector on, i was pisstaking you.
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Old Nov 27, 2006, 02:02 PM // 14:02   #39
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Quote:
Originally Posted by Priest Of Sin
Sometimes eles overexhaust themselves and need to regen... was he echoing Meteor Shower or spamming Obsidian Flame? If so, that's probably why he needed to regen.

But I gotta say, I loved prophecies. The missions were challenging near the end, and you had to devote a massive ammount of time to them. No greens? Well, some people finished the game BEFORE greens were here..
The good old days....

How I miss them.

I'm actually glad prophecies offers no reward, all those perfect greens just make getting equipment far too easy. Before greens you really had to go out and get good golds. You always took 3 keys of any high level area with you for chests, the golds inside them might just be your next great weapon. But now.... why spent 5k on 3 keys when you get just buy a perfect green for the same money?
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Old Nov 27, 2006, 02:06 PM // 14:06   #40
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Quote:
Originally Posted by Amity and Truth
You're two chapters late with that rant.
Both Factions and Nightfall offer some kind of endgame reward, though the "reward" is argueably useless.
Useless?

Hardly! I think the items are quite good.

And if nothing else, you can sell your "reward" for some quick cash to get something else you might want.
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